Light Mode
John Lewis logo

Responsive Checkout Redesign

Redesigning and streamlining the purchasing process for one of the most loved UK retailers.

Screenshot of the John Lewis responsive checkout designs

Role: Lead UX Designer | Team: Myself, 1 user researcher, 1 visual designer, 1 Product Owner, 4 Developers, 1 QA tester

Key outcomes

Summary

Led the complete redesign of the johnlewis.com checkout to make it fully responsive across all screensize, reduce unnessecary steps and optimise the experience for touch devices to increase conversion.


Problem statement

The John Lewis checkout was built for desktop and relied on a third party to adapt it for mobile devices. It wasn’t optimised for touch and created ongoing maintenance overheads.

Our goal was to create a single, responsive, and streamlined checkout to improve operational efficiency, usability, and conversion.


Project Objectives


My Process

Scenario mapping

Due to the number of different product types and delivery options available John Lewis offer, it was important to outline all possible scenarios to ensure we had all based covered and considered.

Screenshot of a scenario mapping diagram showing all routes a customer can take when ordering on the John Lewis website

Product canvas

I worked closely with the UX Researcher on the project to introduce the product canvas to the team. The canvas was a great multi-purpose tool to make sure our research findings and designs were always visible to the team.

It evolved throughout the project to contain business requirements, highlight risks and was generally a great way to communicate progress to stakeholders and collaborate with other members of the scrum team.

Example wireframe

Usability testing

Working closely with the UX researcher, we ran user testing sessions every 2 weeks to:

Image of a usabiity testing session

Critique / feedback walls

I introduced a feedback wall that was used for informal design critiques with the team and get the team's input

It typically contained a mini design brief, findings from user research and current status on designs (from initial sketches to more polished visual designs).

Image of the feedback wall used on the JL checkout project

Documentation

Created lightweight documentation of use cases and scenarios for implementation/testing, plus visual storyboards for planning and estimation sessions.

Screenshots of documented designs provided to developers

What I learnt and enjoyed

← Back to portfolio